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Five Nights at Treasure Island
FiveNightsAtTreasureIsland
Information
Released: December 1, 2014
(Original Demo)
January 26, 2015
(Remastered 1.0)
June 23, 2015
(Remastered 2.0 and 3.0)
Engine: Game Maker
Platforms: Windows
Developer (s): AnArt1996 (Original 1.0 demo, 2.0 and 5.0)
The Purity Sinners Team (3.0)
StellaWisps and Blackout1912 (4.0)
Radiance Team (6.0 and 6.5)
Genre: Point and Click
Theme: Horror
Download: Original Demo 1.3.2
Original Demo 1.2.3 - 1.4.0, Remastered 1.0 - 5.0 (does not contain 4.0)
Official 6.0

Official 6.5

Five Nights at Treasure Island is a fan game created by Matthew Phoenix Rodriguez. The game takes inspiration from the indie game Five Nights at Freddy's and the creepypasta, Abandoned by Disney.

Five Nights at Treasure Island was one of the first FNaF fangames, the first version being released on December 1, 2014. It was probably also the only one taking 6 years to develop and to be fully released (the final version was released in late 2020).

Gameplay[]

The setting is in the forgotten Disney attraction "Treasure Island". The player works as an intern for a research team, and cannot leave their Office except during Pirate Caverns.

They have access to ten security cameras, and must monitor the facility using them. The Suits found in the facility roam around at night, and must be monitored by the player. If a mascot enters The Office, the player must immediately open the monitor and disable one of the security cameras, which creates a lot of noise and lures the mascot away. Failing to do this in time will result in the player's death.

Plot[]

You play as a night-watch intern named Jake Smith as he tries to survive through five nights at the abandoned Disney attraction Treasure Island.

Jake was hired as an intern to collect data from the location, before a research team brings over more supplies from Alabama to investigate the attraction. Two people, namely Greg and Lisa, will leave voicemails providing information on how to pass through all the nights. However, the costumes at the location are somehow alive and mobile, and will attempt to harm Jake if they encounter him. Therefore, if a mascot enters Jake's Office, the player must open the monitor and disable one of the cameras. This creates a loud noise in the room the camera is in, which can lure the costume away. The camera will automatically turn back on after roughly 30 to 40 seconds.

Using this knowledge given to him from the Phone Callers, Jake must survive against Photo-Negative Mickey, DonaldGoofyOswald and several other hostile costumes, from 12:00 midnight to 6:00 AM.

Development[]

Early Development[]

On November 3, 2014 Matthew Phoenix Rodriguez announced Five Nights at Treasure Island by posting a picture on DeviantArt showing a Mickey with inverted colors and a Donald head as well as a map with cameras. On November 30 a teaser was posted with the title "COMING SOON". The teaser was an in-game picture again of the inverted Mickey (this time laying down) and the Donald head.

The first Five Nights at Treasure Island Demo containing only one night was released on December 1, on Matthew's DeviantArt page. A few days later an updated version of the game was released with a second night, a more aggressive Photo-Negative Mickey and a few bug fixes. This version was the one that got played by youtubers such as Markiplier and got really popular. However Matthew made a post saying that he couldn't keep up with the work and that he didn't expect this game to be so popular so he needed more time to finish it.

Unfortunately he wasn't happy with the results and he said that there were a lot of issues with the game, so he decided to start again from scratch and make a remastered version. The Remastered Demo (1.0), which was quit unstable, was then released on January 26, 2015.

A few months later a trailer was released on PuritySin's channel at 00:30 (UTC) on April 2nd, 2015 and later the second remastered demo was released, this time with fully new designed areas (AnArt1996 said that he was not happy with the designs for the first remastered version and he blamed himself because in 1.0 he had only photoshopped the areas).

At this point Tia (PuritySinners), who was a voice actor for the original game and had been cooperating with Matthew while making the game, had taken over development of the game since Matthew didn't really have any courage to complete the game himself anymore. According to Matthew she kept adding to the storyline until she had made a story which was completely different from what he originally envisioned for the game to be, so he lost interest in the game and gave the assets to PuritySin and her team.

Now the game was being developed by the PuritySinners. But after an infamous major overhaul demo (Remastered 3.0), which replaced Photo-Negative Mickey by Willy, after the game files had been leaked due to a rogue developer, after the so called "Slimebeast vs PuritySin" drama, and after a few conflicts between the team and the community, Matthew announced the game would be cancelled. The former Wiki of the game said that it would be closing June 23, 2015. However Tia announced in a that from that point on, the game became the first part of a trilogy of Disney fangames called Project D.I.. On August 30, 2015, Tia announced that Project D.I. was canceled.

Later that year, Matthew posted the game files so people themself could continue making the game and complete it. So between 2016 and 2018 a lot of people made fangames of Five Nights at Treasure Island, however none of them were official.

In January 2017, game developers StellaWisps (formerly SubwooferX3) and Blackout1912 decided to cooperate and make the final version of the game (StellaWisps was actually part of the development team for Remastered versions 2.0 and 3.0 and she and Blackout had also made a succesfull FNaTI fangame called Nightmare Before Disney). However due to the game being rushed and not fully planned out, it was (again) cancelled even before a alpha version came out.

Since the cancellation of Remastered 4.0, Blackout1912 and Malrat (formerly P.N.M) have tried several times to revive this version of the game, calling it FNaTI 4.5. These attempts were again unsuccessful, and they later evolved into The Lost Ones: Treasure Island.

Later that year, on the 28th of October 2017, on AnArt1996's DeviantArt, a new Alpha build of a new fully designed Five Nights at Treasure Island had been uploaded. Being nicknamed Remastered 5.0 Alpha, this last version made by AnArt features new designed rooms, edited versions of the locations from the Remastered 2.0. As well as including a new range of new designs for the characters. This version was announced during a livestream about the game, but was cancelled due to GameMaker not cooperating with AnArt.

Final[]

Finally, in April of 2019, a indie game development group called Radiance had announced in a post that they would officially be taking on the game, and completing it (Radiance between 2016 and 2018 had already been making FNaTI games but they were not official and just fangames).

On August 16, 2020, the official trailer of the game had been posted on the Radiance YouTube channel. You can watch the trailer here.

On November 28, 2020 the full, official game was finally released.

In early 2021, a second official game, "Oblitus Casa," was announced for release in 2022. This game was set to update and retcon a lot of the story from the previous game, including its appearance such as the cutscenes, characters, renders and visuals made for it, as they were declared non-canon by Nocturnum himself. However, the general story details were kept as the only canon media for it; Nocturnum described it as "the same story but with different writing."

On November 28, 2022, Oblitus Casa 1.0 was released to mixed reception. While many were happy with the game, many others took issue with the game's gratuitous amount of bugs, poor balancing, and subpar post-night sections, among other things. After a handful of smaller patches, Radiance deemed the 1.0 version of the game unfixable and began working on Oblitus Casa 2.0, a major overhaul update containing better programming, Gamejolt API support, smoother gameplay, etc.

On May 14, 2023, a third official game called Nightmare Below Disney was announced. It appeared to be a revival of StellaWisps' Nightmare Before Disney and feature drastically updated gameplay, graphics, and story.

On September 29, 2023, Oblitus Casa 2.0 was released - in addition to the initially promised features, it also featured numerous graphical updates, completely overhauled post-night sections, fully animated cutscenes, and several gameplay additions, such as a post-mortem custom night.

On October 31, 2023, Nightmare Below Disney was released, and turned out to be a front for an elaborate troll game called 7 Days Free. Upon completion of the troll game, the player is rewarded with a cutscene teasing a full remake of FNaTI 6.0, referred to as FNaTI 6.5, or simply Treasure Island. A day later, StellaWisps announced Hypnagogia, an official FNaTI spinoff and a modern retelling of her cancelled NBD 2 sequel from 2018-19.

Classic/Remastered 1.0[]

  • New main menu screen.
  • Photo-Negative Mickey no longer disappears from camera view.
  • A new suit, Suicide Mouse, was added.
  • A new location, the Broadcasting Room, was added.
  • A new feature called Hiding was added.
  • Oswald no longer appears in the main menu.
  • When the player gets killed by one of the suits, static will play.
  • The game has more color than the original.
  • Golden Trophies have been announced.

Remastered 2.0[]

  • All the cams have been redone.
  • All locations have been redone.
  • Two new characters have been added - Daisy, Pete, Slester and Jeff The Killer.
  • Added a new camera - The Roof.
  • A new mechanic called Power is added.
  • New cameras were announced, which to this day do not have an official name. These cameras are Character Prep 2 and Janitor's Closet.
  • Shades were also announced, which also did not make it into the game.

Remastered 3.0[]

  • Now the game has a new owner - PuritySin or just Tia.
  • A new antagonist/toon, Willy, was added, replacing Photo-Negative Mickey.
  • The sounds of the atmosphere have changed.
  • New main menu screen (featuring Willy).
  • God/UO wanted to add hair (shown in one of the teasers).
  • It was planned to add a new MickMick character to this version, but this idea was abandoned.
    • Ortensia has been planed to be in full game.
      • Despite their cancellation, they were added to the Remastered version of the SubwooferX3.
  • New story made.
  • Boss Battle planned to be added.
  • The characters are now toons (however the public didn't know).
  • FNATI is now a planned trilogy of 3 games along with a unreal engine remake planned.

Remastered 4.0[]

  • Again, the new owners of the game - StellaWisps (formerly SubwooferX3) and Blackout1912.
  • New main menu screen and music.
  • Main story is 3.0s with some stuff reworked.
  • Updated main menu.
  • Completely reworked old characters
  • Added new characters, namely:
  • Also renamed some characters, namely:
  • Added completely new locations, namely:
    • Janitor's Closet;
    • Mascot Room A (its appearance is still unknown);
    • Mascot Room B;
    • Kitchen;
    • Bigger Lounge.
  • Added final boss - [Inhuman Inhuman.

Remastered 4.5[]

  • The character models have been changed.
  • Changed location map.
    • Most likely, the locations themselves have been changed.
  • A new room has been added - Reception.
  • MickMick had two models.

Remastered 5.0[]

  • AnArt1996 returned to the development of the game.
  • New main menu screen and music.
  • Photo-Negative Mickey has returned.
  • You change cams by clicking numbers on your keypad.
  • New mechanics and keys: press [SPACE] to shut the Office doors to stop the suits from entering and press [SHIFT] to shut off the cameras.
  • Completely new textures.
  • Three new locations have been added, one of which is Janitor's Closet.
  • Added a new character - 5.0 Sparky.

Remastered 6.0[]

  • The game is managed by a whole team of developers called "Radiance".
  • Absolutely all textures have been redesigned (from characters to locations).
  • There is a newer, improved storyline.
  • Some locations have been renamed.
  • New characters have appeared, namely:
  • The Suicide Mouse was renamed Mortimer.
  • Added a new location - Kitchen, carried over from Remake 4.0.
  • New gameplay mechanics were created, such as holding your breath or turning off the lights.
  • Henry was given the surname "Miller".

Oblitus Casa[]

Troll Demo[]

  • Demo announced (troll game)
  • The game is made in the design of Sister Location.
  • New main characters - DEEZ and NUTS.
  • Added completely new locations.

Canon Game[]

STUB

  • The game is still controlled by Radiance.
  • Continuation of a story.
  • This time, the gameplay is not on the Treasure Island, but in an unknown House at this moment.
  • Photo-Negative Mickey and The Face have new textures.
  • Added completely new locations.
  • New main canon antagonists - Willie, Belial, Daisy, Dippy, Pete, Photo-Negative Minnie and MickMick.

Remastered 6.5/Treasure Island[]

Coming soon.

Five Nights at Treasure Island[]

  • Some fans think that Nightmare Before Disney is an unofficial version, but it is not.
  • The game ran until release for 8 years. Not a single Five Nights at Freddy's fan-game has been developed for so long.
  • Five Nights at Treasure Island is the only FNaF fan-game with more than 500~ fan-games created by fans.
  • This is one of the first fan-games of FNaF.

Remastered 1.0[]

  • Out of all the original versions of FNaTI, the original 1.0 was the closest to being finished.
  • Pluto, Suicide Mouse and Photo-Negative Minnie were all intended as Easter egg characters.
  • AnArt1996 had originally planned to have a flashlight mechanic in the Office, which would not ward off anyone but only provide extra vision for the player. A spotlight can also be found in the 1.0 Lounge, hinting at a scrapped FNaF 2 ESC camera Flashlight mechanic.
  • 1.0 severely differentiates from AnArt's original concept art.
  • AnArt has admitted Remastered 1.0 was only a small reskin of the Original Demo, with the addition of Suicide Mouse. The cameras were all photoshopped to look nicer.
  • While remastering the game, AnArt had planned to turn Jake into a girl called Dohna, however, this did not make the cut because AnArt forgot to update the Greg phone call script to mention the Dohna name.
  • AnArt wanted to add a green crawling humanoid called the "Hour Glass". It never made it to the version of the game for which it was intended at the time.
  • The Face is actually a model error that AnArt got while editing a Mickey model.
  • The Face was planned to have a voice. AnArt intended to have him and his girlfriend voice the character and the two recordings would be overlapped and edited.

Remastered 2.0[]

  • The Shade enemies would have heavily relied on sound cues according to AnArt1996.
  • SubWooferX3 worked alongside AnArt for this version of the game before AnArt had passed the game fully over to the PuritySinners.
  • Each shade enemy was based on different creepypastas. (Oswald: SCP-173/later changed to BOB, Photo-Negative Mickey: Himself, Photo-Negative Minnie: Jeff the Killer).
  • The dead Henry model was not supposed to show up during the canonical main game, however, he was meant to appear during the ending cutscene and a special Night 7.
  • Slester was meant to behave like a "Glitch" character. He would mess with the game by glitching the lights in the Office, cameras, and display random creepy visuals. He was not meant to be hostile.
  • While CAM 11 was unfinished, it was intended for it to be an entrance area to the building. AnArt had planned for The Face to come from the room.
  • Adding Pete was one of the last things Anart did for the game until he passed it onto Purity and her team.
  • There was a Trailer for the game, however, an HD English version seems to be lost media currently. But the reconstruction of the trailer can be found in the archive.
  • Pete, Slester, and Henry were non-canon bonus characters.
  • In this version of the game, it was planned for Ace to reach character prep 1 and put on Disembodied. To prevent him from reaching Character Prep 1, the player would have to constantly shut off cameras to push Acephalous back.
  • Jeff The Killer along with several other big-name creepypasta characters, such as Smile Dog, Slenderman, Eyeless Jack, were meant to appear in a special mode for the game called "Adventure Mode". If the player was good enough at the main game, adventure mode minigames would startup, and the player would have to defend themselves from some of the mentioned characters. It was intended for new mechanics, and new gameplay styles to be introduced for this mode. The player would be able to encounter Jeff if they beat Night 1 without shutting off any cameras.

Remastered 3.0[]

  • It was originally planned for Pete to be an enemy in this version of the game, however, he was eventually scrapped.
  • Ortensia was to appear in the game, however, she never made it into any builds due to the game being canceled.
  • There was going to be a "Boss Fight" in Pirate Caverns, which would lead to the ending of the game. PingProductions recalls the boss fight having something to do with The Face.
  • This version of the game went through a few revisions before ending up how it was in the Demo. Originally PuritySin had her teams remake the rooms, and sometimes retexture the old Remastered 2.0 rooms. This effort was later scrapped after the removal of team member PingProductions, and the team went back to reusing the old FNaTI 2.0 rooms.
  • God was given a completely new model (with hair) and renamed to UO in this version.
  • MickMick (also known as Corrupted Mickey) was meant to be a placeholder enemy until Willy eventually took his place, however, it is likely Purity had planned for MickMick to return in later FNaTI games.
  • Project D.I. was meant to be an Unreal Engine remake of FNaTI that stripped away all five nights themes. It was also the name for the planned trilogy of FNaTI games.
  • PuritySinners had planned for there to be three FNaTI games in total.
  • Oddly enough, while daisy does appear on the final header for the game, she was scrapped.
  • After the removal of several cameras, Purity had moved the face to the roof. He is rarely active in the 3.0 demo.
  • For this version, Oswald was completely rerigged and his texture was fixed, so he wasn't all black anymore.
  • Several YouTube videos, called "Transmissions" were made to hype the game up/reveal lore. Unfortunately, no direct uploads of them are around anymore along with the Trailer for the game due to PuritySin going on a massive takedown run.
  • Allegedly a second trailer for the game was posted, however, I have never seen any mention or traces of it besides one frame of it in a teaser. It is believed to be a completely lost media.
  • This version is infamous for the "Slimebeast vs PuritySin" drama that is attached to it. You can watch the videos on Slimebeast vs PuritySinners on YouTube.
The information was taken from the game archive.

See Also[]

References[]

Five Nights at Treasure Island
[show/hide]
Games
Five Nights at Treasure IslandTBmHCTGsEE
Stories
Abandoned by DisneyA Few SuggestionsRoom ZeroSuicidemouse.avi
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